Starting today at Indie Game HQ, you’ll start seeing a brand new series of articles titled: Funding Fridays. Every, you guessed it, Friday, we’ll pick out 3-4 of our favorite and current crowd-funding campaigns and put them in one neat pile. In addition, we’ll include an “Honorable Mentions” category at the bottom where you’ll see the ones that either didn’t make the cut, or have already reached their goal.
The idea came from just the mass amounts of campaigns we are sent either on our social networks, or via our contact form. While it’s nice to have an in-depth editorial for each one we receive, it wasn’t practical to cover our front page or spam our friends with Kickstarter and Indiegogo posts.
So, without further ado, here are our picks for this week’s Funding Fridays: The Last Cargo, Churbles, Voidwalker and The Girl and the Robot.
The Last Cargo
This is not another game aimed at scaring you for no purpose. Its main theme is the general problem of indoctrination, especially religious one. We would like to share with you our feelings on how it is to be an atheist in a world full of countless beliefs. We also would like to manifest our disapproval of early enforcement of beliefs on young people. That is why the main character of our game found himself, already as an adult, in a critical spot. Despite having been raised in a religious and orthodox family, his uncompromising and curious nature led him to undertake a difficult task.
The Last Cargo was one of our first choices when it came down to this week’s Funding Fridays. The concept itself is not only intriguing, but also unique. In this game you’re tasked with helping the character overcome the guilt of straying from his deep-rooted beliefs and sheltered upbringing.
Everything in The Last Cargo is a symbol. The character’s wheelchair represents limited movement and growth, the mysterious structure you navigate is crumbling like his faith and every floor represents a magnified fear to reflect upon. Only you can push yourself to the top and escape your personal Hell.
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Churbles is a turn-based role-playing game heavily influenced by titles such as Final Fantasy, Pokemon and Chrono Trigger. Using their Guild Hall as a base of operations the player selects a location based adventure for their Churbles to embark on. Each location or dungeon is free roaming and can be expanded through story progression and diligent exploration. Enemies can be found freely roaming the world, spoiling for a fight. Some battles must be fought, while others can be avoided through story-based decisions or clever sneaking.
What can be said about Churbles? Oh, I don’t know.. Maybe that it’s freaking adorable? I mean, seriously, who doesn’t want to take cute little gerbil-animal-things into battle and kick some ass? I know I do. The game takes inspiration, as you can see from the above paragraph, Final Fantasy, Pokemon and Chrono Trigger. Throw those three great series into a pot, add in some charming, human-like animals, stir everything together and you get Churbles. I mean, I’m no chemist, but I think that’s how it works.
If you’re a fan of the above series, adorable animals or even turn-based RPG’s, then Churbles is something to check out. And possibly back on Kickstarter if you’ve got some spare change lying around. Check the couch.
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Set in the Dimension where Magic begins, Voidwalker is a First-Person puzzle/exploration game driven primarily by it’s groundbreaking and imaginative new system of spell crafting. Fantasy games and novels have always painted magic as a highly scientific or academic creation that players or characters must study and practice for years to master, but none of them give you a system with which to practice, study, and experiment. Voidwalker takes this concept and gives the player elements and modifiers to combine and make your own spells so that you learn the magic along with your character. Compare it to mixing ingredients and cook times to come out with different meal recipes! Or different colors and textures to find different painting methods. The possibilities with Voidwalker’s spellcrafting system go far beyond a simple holster of spells to quickcast.
MAGIC, PUZZLES, BEAUTIFUL LANDSCAPES, OH MY! Voidwalker is the name of the game, and the objective is simple: cast and combine powerful spells and elements to solve various puzzles. Create a unique first-person experience and play with your own style. Voidwalker is not hindered by imagination; in fact, it thrives on it. There is no “correct” way to complete each challenge nor are you limited to a certain path.
You’ll explore hand-crafted environments with your choice of either a mouse or the Oculus Rift. Each island is based on a unique element that, not only has a rich history and vast background, but also reflects that element’s characteristics in its design and puzzles. Voidwalker is seemingly an easy pick for this week’s Funding Friday for its beautiful visuals and intriguing story.
The Girl and the Robot
A girl trapped in a lifeless castle built upon ancient arcane technology, and ruled by an evil queen. One fateful day, she escapes her prison cell and encounters a malfunctioning robot knight that she decides to free. They must work together to unravel the mystery of the castle in time to escape with their lives.
Ah, The Girl and the Robot, a wonderful story about a young, lonely girl and her malfunctioning robot friend. I absolutely adore the concept of this game. This is what I imagine would happen if Hayao Miyazaki and the creator of The Legend of Zelda: Ocarina of Time, Shigeru Miyamoto, created a game together. Magic would happen, that’s what.
Embark on a journey with two memorable characters to unravel the mystery behind the lifeless castle while trying to escape with their lives. I really shouldn’t have to explain why The Girl and the Robot is on this list. If you still don’t understand though, feel free to read the above paragraph again. And if you don’t know who either of those people are, then I am disappoint.
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For this week’s “Honorable Mentions”, we’d like to give a shout-out to these three Kickstarter campaigns: Dropsy by Jay Tholen, Night in the Woods by Alec Holowka and Scott Benson and Confederate Express by Kilobite. All three met their goals within a week and we couldn’t be happier for them. Congratulations to all of you involved!
Well, that wraps it up for this week’s Funding Fridays! I hope you enjoyed reading and maybe even considered backing a project because of this post. For that, we thank you. Remember: these games happen, because you make them happen.
Feel free to leave a comment and link-drop your favorite ongoing crowd-funding campaign. There’s probably a lot of them that I missed and they could always make it into next week’s list.
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