‘IMPULSE’ by Matthias Falk

impulsereviewfeatured
8 Overall Score
Gameplay: 7/10
Graphics: 8/10
Audio: 9/10

Challenging | Great Music | Addictive

Very Easy To Lose | Frustrating At Times | Color Can Become Annoying Over Time

In Indie Game HQ’s latest review, Brandon took a look at the iOS game IMPULSE, an arcade game from indie developer Matthias Falk. It is currently available on the iOS market for $0.99. IMPULSE features a retro spin on the famous block breaking games of today.

Game Info

GAME NAME: IMPULSE

DEVELOPER(S): Matthias Falk

PUBLISHER(S): Matthias Falk

PLATFORM(S): iOS

GENRE(S): Arcade

RELEASE DATE(S): December 9, 2012

We would like to thank Matthias Falk for the opportunity to review IMPULSE.

About:

IMPULSE is an 8-bit block breaking delight and a love letter to the old days of gaming. Running on all iOS mobile devices.” In other words IMPULSE is a ball and paddle game similar to other classic games like Breakout or BrickBreaker. The game features that classic 8-bit style we all know and love from the 80s.

IMPULSE

Gameplay:

The gameplay in IMPULSE is that standard Breakout style, where you control the paddle at the bottom of the screen and have to bounce your ball towards the targets to destroy them, but you must not miss the ball with your paddle or you forfeit that ball. Don’t think that this is a standard breakout clone though, as it has several obstacles and ever-changing game mechanics.

IMPULSE has a score system that allows you to see your high score from previous attempts and allows you to try and beat your old score. You also have 3 lives and 3 continues. Each continue gives you three lives and lets you to proceed further in the game but resets your score. Once you use your last continue you have to restart from level 1 once again.

IMPULSE

Audio:

The initial sound when you boot up the game was actually well done, at the menu is has an”alien-like” voice say, “IMPULSE. That was a throwback to the classic Atari and NES games where we began seeing voices added to select games. When you start the game you will quickly notice that a lot of time was spent on making everything sound as it should. From ball deflections to block hits to misses, everything has a great, joyful sound. The general background music is a homage to the great music seen in many NES games.

Even though the game was made by Matthias Falk, it is necessary to give a shout out to Eric Skiff who created the music for the game. The song that is used in the background is Chibi Ninja, but if you want to find out more about Eric Skiff and his work you can check him out at the link provided below.

Graphics:

The aesthetics featured in IMPULSE were nostalgic of the 80s where everything was pixelated and only featured a few colors. The different levels of the game have very well done backgrounds like one level in particular features an 8-bit take on the Mona Lisa. Even on some of the simpler levels, the background is still very visually appealing.

IMPULSE

Down to the Nitty Gritty:

First off, I really enjoy breakout-type games and I am nostalgic for the 8 bit-style of the 80′s, so mixing them together made me have to play it. However, don’t think I’m talking highly of this game for only those two reasons.

The Audio is some of the best I have ever heard in an app game. The gameplay also stands up for itself as it is ever-changing and you will have to quickly adapt to changing game mechanics which adds to the addictive challenge this game holds.

That all being said, the game difficulty should be addressed further. IMPULSE is hard at first but once you realize strategies and implement them you will be breezing through levels left and right. All-in-all this game is worth the $0.99 it costs and is a great accomplishment on Matthias Falk’s part. You can clearly see all the time was put into the game and was a product of love.

IMPULSE Site | iTunes Link | Eric Skiff


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Author: Brandon View all posts by
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